Customer Reviews for Mega Man Zero 3

Mega Man Zero 3
by Capcom

Mega Man Zero 3 List Price: $19.99
Category: Video Games
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Video Game Reviews of Mega Man Zero 3

Customer Review: One of the best megaman games out there!
Summary: 5 Stars

Now this game is so cool. Its better than the frist and the 2. Its got a better story the controls are great and the cyber elfs are easyer to use and its just fun its one of the best GBA games out there and its hard to find so get it fast!

Customer Review: awesome zero game!!!!!!!!!!!!!!
Summary: 5 Stars

this is a great game. my personal fave weapon is the boomerang. but the 2nd levels are really hard. i still suggest to buy this game.

Customer Review: fun and frusterating
Summary: 5 Stars

this game is great! the graphics are crisp, and sound is just right! the music is good for most part, but can get a little to dreary for me. this game can get frusterating though, and the bosses are to hard! this game might get to challenging for a beginning player, but for guys who are a die hard megaman fan like me should get it. anyway, cool game :-)

Customer Review: Best of the Zero series.
Summary: 5 Stars

I should point out that the first Mega Man Zero game felt a bit mediocre to me. Technically it was well done, but there seemed to be something missing from it that previous Mega Man games had (especially the first 3 Mega Man X games, of which the Zero series is an off-shot). I'll get to that in a minute, though.

One thing that has amazed me about the Zero series is the visuals. While they look deceptively simple in screenshots, like those you'd see from game review websites, they look amazingly good in action. Zero himself is smoothly animated. Everything from simply running in one direction to jumping from wall to wall, Zero performs the actions with ease and style. Like-wise can be said for the controls. While it could take a while to get the hang of the controls if you're new to this series, or Mega Man games in general, once you know how everything works in detail you'll be able to control him almost as easily as if you were just watching him execute cool moves.

Now to sound. The sound effects are pretty standard fare here. Sound effects themselves could've been improved a bit. The music score is quite good. One melody even seems to have some piano in it, and it's executed very well to fit the style of the game. Now, one of the aspects I like the most about the sound is that they kept some of the Japanese voices. If you've played Mega Man X4, you can see what I hate about english voice acting for Mega Man games. Anyway, almost every boss you fight up against will say something in Japanese before the fight, and it actually adds to the experience, making the boss seem more skilled and menacing (I'll never forgot that fight against the mantis looking boss, which had a cool animation as well).

Speaking of that, the difficulty. This is actually a mixed bag. The game most certainly starts out difficult (with the exception of the first area), as is standard fare for the Mega Man series. However, later on in the game, the line between hard and easy begins to blur. The cyber elf system is largely to blame for this. The cyber elves are things you find in several stages that have upgrades that help you. These upgrades range from vitality increases to simple healing to some temporary help. If you want to make things harder, try to limit yourself to a certain amount of upgrades. If you have no self-control (like me), this system will drive you nuts, and completely obliterate the difficulty setup of this game.

Finally, one of the best improvements in this game is the secret disk system and the chips. The secret disk are... well... disks you find in several of the stages. They sometimes contain useful stuff (like cyber elves, chips, etc...), and sometimes they just contain information on some things. The chips are upgrades you can swap in and out, and this is greatly expanded from the simple element only setup of the first Zero game. There's several chips to find, but you can only use one per area (head, hands, feet, and body) at any given time. One of the coolest of these is the double jump chip which allows you to jump once and then jump again in mid-air.

If you didn't care for the previous games in the Zero series, this probably won't change your mind much. However, there are significant upgrades to this game compared to the first, so it might be worth giving a try. It's certainly a solid game, and fun. You'll probably only have a problem with it if you're a major stickler about difficulty unbalance, like I am.

Customer Review: Wow. That's all there is to it.
Summary: 4 Stars

This my first MMZ title bought and i am totally impressed!
Here's my review:

Gameplay: 5/5--Equal parts frustration and fun. It's really fun to play as Zero simply because he is awesome. His weapons, old and new, really do vary, unlike some games. But yeah, it's difficult. Really. More on that in the difficulty section.

Graphics: 5/5--All of the sprites animate smoothly, with a very rare slowdown here and there. The backgrounds are nicely done and are interactive in some places, for example: in one level, when walking past a volcano in the background, it would erupt and rocks would rain down on you.

Sound: 4/5--The sound really suits the area well. And that means some pretty intense and fast-paced music. Occasionally, though, the music would get a little too dreary for me.

Difficulty: 4/5(medium-hard)--the game is really difficult, but not unforgivably so. The game will always give you a fair chance to accomplish whatever it is you're doing.

polish: 5/5--all the little animations(like when you slice an ememy with your z-saber, the enemys split in two), sound effects, and little details that make the game more enjoyable do just that, make it more enjoyable.

Overall: 4.5/5--this game is really fun to play. It's just that simple. But if you don't have enough patience to play a level over many multiple times, you're basicly out of luck.
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