Mega Man Zero
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Our Price: $15.40 Availability: Usually ships in 1-2 business days Category: Video Games See more product details |
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Good things about the game
For a first in megaman history you can use a sort of beam sword.Get to use elf cons(But ask someone else how to use them because I still don't).Power your Z-sword and blaster.And a simple one that's oon the box...you get to be Zero!
Bad things about the game
You don't get to be X.X is the bad guy in this game!Roll's not in this game just a impersonater in this game(a cute porfesser,sort of like Roll,well the cute part).The level and bosses are very challanging.
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Zero brings many welcomed changes, as well as a few unwelcomed ones. First off, you now play as the incredible Zero. While Mega surely has a place in the hall of fame for nearly every long term gamer, Zero is one amazing character. The way he moves, dashes, jumps, and slices enemies in half with his saber is incredible and a lot of fun. The elves system looks questionable at first, but as you play you'll realize just how handy the little guys are. Another change I love is all of Zero's weapons are limitless. Mega had some incredible powers, but what good were they when you couldn't use them?
However, one thing that bugs me is the way the powers are dealt. You gain ability from mere usage, and many of the game's big upgrades (health, speed, damage, defense) are dealt through the fairies. This means so long as you go through an old level stomping down low life enemies, you'll quickly gain too much strength and like many RPGs, have too much power. I much prefer finding abilities as the missions progress, which rewards exploration over repeat killing of enemies.
At the very least, low level enemies should have stopped giving skill increases and crystals rather quickly to force the player to move on. Even so, it doesn't hurt the game all that badly. Bosses will still be tough, levels will still be hard. It's not the end of the world, it's just annoying that a good idea could have been done better.
Moving on though, the graphics are every bit as good as you'd expect. They look SNES quality, and are filled with detail. Zero moves smoothly, and the enemies destroy better than ever. It's very satisfying to literally chop them in half with the Z-Saber.
Mega Man Zero has one of the better stories that I can remember. They all had their stories... but Zero actually makes you a bigger part of it. There's characters to talk to, choices to make, etc. The story is actually quite good and should be enough to satisfy. You're not going to be on the edge of your seat, but it'll at least let you know why you're where you are and what you're fighting for. That's all I ask.
Overall Zero seems to be a long game, filled with plenty of action and some good storylines to boot. The sound is good, the graphics are great, and Zero makes for a refreshingly fun main character. If you're a Mega Man fan, you should definitely check this one out. Even if the recent games have turned you off from the sheer number of sequels, you might find this one a much needed breath of fresh air. The Mega Man series still lives, and it's going strong.
- Rirath_com