Customer Reviews for Mega Man and Bass

Mega Man and Bass
by Capcom

Mega Man and Bass Category: Video Games
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Video Game Reviews of Mega Man and Bass

Customer Review: Finally!
Summary: 4 Stars

I used to play Rockman and Forte (the original Japanese title) on the Super Famicom (SNES) all the time, and loved it. So I wondered why the game never made it to the US. Even now it is mysterious that it took so long. I love my copy to death. It's great to have the choice between Megaman and Bass... Trebel is so cool looking... and this game is definately challenging. The levels are really involved too.

Customer Review: Mega Man and Bass- great game but not perfect
Summary: 5 Stars

Okay, to start off Mega man and Bass is a great game. Interesting fact: this game was one of the last (possibly the last) game made for Super Famicom, which is the Japanese Super Nintendo. You play as either Mega Man (a classic game character) or Bass, his somewhat evil rival. Mega Man has all his trademark moves: jumping, sliding, Buster shots (charged and normal) and boss weapons which are obtained by beating bosses, of course! Bass has a double jump, dash (like in the Mega Man X series) and his Bass Buster only shoots rapid fire, but he can shoot in all directions (even diagonals) except down. Also, Bass cannot fire while moving and canot shoot through walls (like Mega Man) without a power-up. Power-ups are purchased from Auto (called Lightott in the manual, either the manual is totally screwed up or they changed his name.) Some examples are the spike helmet and the Energy Balancer. To buy items, you need screws, which you can get from destroying small robots throughout the levels. There are eight robot masters, two are from Mega Man 8, they are Tengu Man and Astro Man. To get to each boss, you must play through their level and finally fight and defeat them. Each boss is weak against another boss's weapon you can obtain, for example The Wave Burner is Pirate Man's weakness. The coolest bonus to this game is the 100 CDs. They are buried in the ground and can be in hard-to-reach places. It is fun to collect them all and read data about your favorite Mega Man characters. If you like platform games or Mega Man in general, this is a must-buy for you. The only downside to this game is that there are no Energy Tanks so beating the bosses is somewhat harder. Mega Man and Bass has tight play control and a pretty good story line, except for the fact that Proto Man gets chopped up in the 1st level, I mean, he deserves to be a playable character, for cryin' out loud! This game has given me hours of fun, and if you buy it you will enjoy it too.

Customer Review: EXCELLENT GAME BUT IT'S TOUGH...IT'S STILL COOL!!
Summary: 4 Stars

THIS GAME IS GREAT.. REGARDLESS OF WHAT EVERYONE BEFORE ME SAID.
YES THE GAME IS TOUGH...BUT IF U FIND THE RIGHT BOSS WEAPON TO
KILL THE OTHER BOSSES THEN THE BOSSES ARE EASY... YES YOU WILL DIE ALOT.. BUT THAT MEANS THAT ONCE YOU PASS A LEVEL YOU WILL FEEL LIKE YOU ACCOMPLISHED SOMETHING..

SO IF YOU WANT A CHALLENGE THEN GET THIS GAME.. IT'S FUN AND THE GRAPHICS AND MUSIC ARE GOOD TOO... THE CONTROL IS EASY TOO... NO MATTER WHO YOU ARE..IF YOU HAVE SOME PATIENCE THEN YOU WILL DO GOOD IN THIS GAME..OKAY GO GET IT.. IT'S JUST AS GOOD AS THE OTHER MEGA MAN'S TOO... OKAY HAVE FUN..!!


Customer Review: Far too difficult and frustrating to be fun...
Summary: 2 Stars

Mega Man & Bass, often incorrectly called Mega Man 9 by those unfamiliar to it, was originally a Super Famicom game that was released only in Japan. The game never saw the light of day in the US until now. But is it worth purchasing?

The setup is your standard Mega Man fare. A new robot, named King, has desires to take over the world and become the most powerful robot there is. Mega Man, the blue android invented by Dr. Light, fights to stop King and restore justice. Bass, Mega Man's "evil clone" invented by Dr. Wily, has much more selfish reasons. Bass detests any robot being more powerful than he is.

While both characters traverse the same stages, fighting 8 bosses and then visiting a fortress, the experience is varied because the two control differently. Mega Man controls as he always has. He can walk, shoot directly ahead, slide, and power-up his Mega Buster to fire a more powerful shot. Bass, on the other hand, controls more like Zero does in the Mega Man X series. Bass can double jump and dash. He also has a multi-directional rapid-fire weapon. However, his weapon can neither shoot through walls, nor can he move while using it.

Both will need to pull every trick in the book to succeed against the eight Robot Masters: Astro Man, Burner Man, Cold Man, Dynamo Man, Ground Man, Magic Man, Pirate Man, and Tengu Man. As usual, defeating one boss allows the player to use that boss' weapon, which happens to be a vulnerability for another boss.

This review fairly judges Mega Man & Bass against other Mega Man games. Like most Mega Man fans, I tire of magazines and publications nagging over the series lack of innovation. When you buy a Mega Man game, you know what to expect. Or, at least, you want to think you do.

GRAPHICS - While I wouldn't call them stunning, the graphics in Mega Man & Bass are crisp and clear. The game recycles a lot of sprites and animations from Mega Man 8, which was originally on the Playstation. This is not necessarily a bad thing, since the animation remains very fluid, particularly when compared to the visuals of Mega Man X6 where bosses were remarkably limited in animation frames. Of particular note, however, is the smaller field-of-vision. You simply can't see as much on the screen at once in the GBA version, and this leads to the majority of gameplay issues.

SOUND - The sound and music translated nicely from the Super Famicom version. The tunes are memorable and in that typical Mega Man style. The sound effects are mostly from Mega Man 7, but they work effectively.

CONTROL - Mega Man & Bass is weak in this regard, which is surprising considering Mega Man games are known for solid play control. The majority of quibbles belong with Bass. First, Bass' dash can only be executed using a double-tap left or right. This is against a more intuitive scheme of using L and R to dash, which Capcom used in Mega Man Zero. The fact that you must double-tap means Bass' dash is very unreliable because the game is finnicky in deciding between a dash or simply taking two small steps to the right. This is illustrated when fighting Ground Man as Bass. It is utterly pathetic to watch Bass get pounded by Ground Man's giant drill that emerges from the ceiling as he tip-toes pixel-by-pixel. Mega Man may control better, but it is clear that the stages were designed predominantly with Bass in mind. As such, the stages will gave Mega Man more grief. The lack of any configuration options whatsoever shows the lack of thought put into this title.

GAMEPLAY - This is where Mega Man & Bass falls short the most. The game is riddled with cheap hits and extremely difficult stages and bosses. The smaller field-of-vision I mentioned before leads to many deaths by enemies that lurk unseen off the top of the screen. Despite having unlimited continues, you are forced to run through the same stages ad nauseum to reach the boss, who will promptly execute you. The bosses are usually very quick and their vulnerability to other weapons is less than obvious (which of the bosses do you think the "Magic Card" works best against?). To put it bluntly, this game is frustrating and cheap. When you die, you feel it is because of a cheap trick instead of a mistake on your part.

OVERALL - The worst part of Mega Man & Bass is that, after 15 years of Mega Man as Capcom proudly touts, you'd think they'd have the formula down to an exact science. By now, one would hope for perfection. But instead, Capcom fails us again. With the quirky controls, frustrating gameplay, and ridiculous challenge level, this game is just bad. And between Mega Man & Bass and Mega Man X6, I never want to hear another fan whine about the games being "too easy" again. Thus, I give it the lowest rating I've ever given a Mega Man game - and that's saying a lot.


Customer Review: great, but frustrating
Summary: 4 Stars

This game is fantastic. It is a must own for any platform or megaman lover, and a great game to have for people that dont love megaman. The graphics are flawless. n( i love that green blob) The gameplay is basic and easy to learn. The only complaint that i have is, it is *$%& hard. Sometimes you just have to get hit by the enemies, the bosses are freakin imposiible. ok not impossable, but tough. be prepared to play each level over and over again. But its a great challenge. You certainly wont finish it in a day. Also, you could be. megaman or bass. im not sure if they have 2 different games because im currently using megaman.
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