Golden Sun
|
|
Our Price: $108.00 Availability: Usually ships in 1-2 business days Buy Used: from $8.00 (click here) Category: Video Games See more product details |
|---|
It's up to a group of 4 kids to save the world from evil. Yeah, 'cause that hasn't been overdone. Not at all. And what's worse, they actually take a step down, and throw in the elements as a "major" part of the plot (well, what plot there is). What's funny is the first 20 minutes or so: the villagers in the town seem to forget that 2 of the main characters actually brought upon the potential destruction of the world.
The characters are all just incredibly stupid. I haven't seen such boring, linear characters like this since Final Fantasy 7 (read my review of that for the whole story). You have the main hero, who doesn't talk...which I don't have any problem with, but others here seem to. Garet, who never has anything smart to say, and the suggestions he brings up would bring death to the party immediately. And then there are the other two members of the party: Ivan and Mia, who aren't as dumb, but they don't have much to say after you first get them. All the additional characters never seem to do anything useful. Most of the time, you know where to go next without having to ask anyone...even if you're required to ask someone in a town in order to move on in the game. Reviewers that praise Golden Sun for "great character development" must've been playing some other game, or been on medication, because there's none of that here.
But there were two things that really irked me. One of them being the dialogue. Don't get me wrong, I always take my time and pay attention to the dialogue in other games, but here, it's damn-near useless. For every 30 minutes of dialogue, you only need to pay attention to maybe 2 lines. Everything else is just filler. And it doesn't help that there aren't any plot twists or double-crossings that you should be on the look out for. The other thing that bugged me big time was that the characters were all 'bouncy'. Whenever one would say something, the other characters sort of bounce up and down a few times while standing still and act excited. That got old fast. If it weren't so comical, I probably wouldn't have been bored so fast.
Golden Sun tries to be innovative with the use of Pok?mon...I mean Djinn. They're creatures that represent each of the 4 elements, and you equip them to boost your stats, change job class, and unleash great summons. You can go into a fight with your Djinn set to 'standby' and unleash summons right at the start of combat, and take out most enemies in one turn.
As I said, the visuals are [even still in this year] impressive. It looks like a late-generation PSone game during the fights. I was amazed that the GBA could handle some of the summons here. The music is 50/50. Some tracks are good (especially in caves) while you'll forget others after you leave the area it plays in.
Ignore everyone that goes "OMFH THIS IZ TEH BEST GAME EVAR!!11oneshiftone1!!1" and don't expect it to blow you away, and maybe you'll get into it. I hope the other games in the series aren't as linear as this one. Maybe I expect too much from games these days, but look to one of the many other SNES ports for the GBA to fulfill your RPG needs. Heck, import Mother 1+2 (EarthBound) while you're at it. Golden Sun developers could learn a thing or two about a good game from that.